Engineering >> Computer Science & EngineeringPhysics Engines and Video Game Developmentby Sean Stange
Submitted : Spring 2014 The result of the project provided the variables for scaffolding height, scaffolding distance, and platform height, however, it was found that there are certain parameters when constructing a map for this particular game that must be input before calculations are possible. In order to create a map, the developer must utilize these specific points of data input to place the building blocks upon which the developer will draw the rest of the level based upon the physics engine.
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