Engineering >> Engineering

Computer Games: Grenade Trajectory (Bounce)

by Michael Hamant

 

Submitted : Spring 2010


For the project the simulated trajectory of a grenade thrown by a person playing a First-person Shooter video game was calculated. First it was calculated where the grenade will land after hitting the ground and bouncing three times. This was done by using simple motion equations as well as using a coefficient of restitution for the grenade with an assumed value of 0.2. It was found that the grenade will travel a distance of 147.155 m after the third bounce. After finding out the trajectory of the grenade a new trajectory was calculated after the grenade bounced off walls of 140 m of height .5m and 142 m of height 1m. After hitting the first wall the grenade will land at a net distance of 139.806m. When the grenade hits the second wall the distance traveled will be 141.614m.

 


 

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Advisors :
Arcadii Grinshpan, Mathematics and Statistics
Mayur Palankar, Computer Science & Engineering
Suggested By :
Mayur Palankar