Engineering >> Computer Science & EngineeringApplicaions of Bezier Curves in Computer Graphicsby Timothy Hilsabeck
Submitted : Spring 2014 This report will describe a mathematical approach to solving simple, loworder Bézier Curves using de Casteljau’s Algorithm, in which they’re then applied to developing images in computer graphic programs. The algorithm used is a series of line interpolations to approximate the curves using a weighted value, and a set of predefined control points. After using the algorithm for as many weight points as desired, this will ultimately allow for a representation of Bézier Curves as a series of interpolations both mathematically and visually, which can then be used to create and replicate graphical images.
